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    • Composerwave
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    • Phraseotomy: The Game
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    • In the Wake of Her
    • TfL Gamification
    • SARJ
    • The Acts of The Apostles
    • ReMenu - Meat is a Choice
  • Home
  • Composerwave
  • Cartridge Coupler
  • Lay Clerk's Handbook
  • Phraseotomy: The Game
  • World Peace: book series
  • In the Wake of Her
  • TfL Gamification
  • SARJ
  • The Acts of The Apostles
  • ReMenu - Meat is a Choice

Phraseotomy: the Party Game

The Premise

Deceive each other. Believe Each other. Make it up!

Can you trick your friends into thinking the detail you add is from your own mind and not a prompt?

How to Play

 

  1. Setup - Decide an order to play as storyteller. It is recommended to start with the most experienced player and go clockwise (storyteller’s left). Decide on how many rounds will be played.
  2. Prep the Story - All players casually agree on theme from those available (4 core ones, or one of the available expansion packs). The storyteller randomly draws 2 icon cards from the core set (grey colour) and 3 icon cards from the chosen theme.
  3. Prep the secret - The story teller randomly draws a wisp card from the matching theme, hiding the contents and using the D10 dice to aid in selecting a wisp.
  4. Tell the Story - Using the 5 icons as touch points, the storyteller tells a story for about a minute, making it clear how the 5 icons are informing the story. By the end of the story, the storyteller must have used the wisp at least once.
  5. Guess - The listeners all independently guess what the given wisp was. They may debate and deliberate but eventually announce (verbally should suffice) an answer each. Answers don’t have to be unique.

Modifiers

 Score - The story teller receives 1 point for every listener that gives an incorrect guess. The wisp card is put at the bottom of its theme’s respective deck, and icon cards are shuffled into their set. Play passes to the next player.  Replay value up to your ears. But there are several ways to adapt the game to your liking. Try them all!


Listeners Win Points - If a listener guesses the wisp correctly then they win 1 point.

Multiple Usages - If the storyteller uses the wisp more than once, they win double the points. This in combination with Listeners Win Points means that listeners also win double points if they guess the wisp correctly.

Preserve the Wisp - If no one guesses the wisp correctly after a story then the storyteller wins the points, keeps that wisp and immediately draws new icons and tells another story. All potential points won on this second story for the storyteller and listeners are doubled. This is a good modifier to apply to the last round, like in 10-pin bowling!

Team Deathmatch - Split the players into 2 teams. One team starts the game as the storytellers. They draw 3 random wisps (from 3 different wisp cards) from a theme of their choice. One team member is selected to be the first storyteller and draws 1 random core icon and 2 random icons from their desired theme. The storyteller must use all 3 wisps in their story. The listening team collectively guesses at a wisp. If they are correct then they win a point and can guess at another wisp. If they are correct again then they win another point and can guess at the final wisp. If they are correct yet again then they win yet another point and play passes to them. If the guessers are incorrect with a guess then play passes to them. At the start of any story the storyteller must have 3 wisps all of which must be used. The first team to 10 points wins.

FAQs

 

What if the storyteller fails to use an icon in the story?
The storyteller loses 1 point for every icon that is not at least distantly used as reference in the story. 

What if the wisp inserted in the story isn’t precisely the words on the card?
Most wisps require some sort of re-declension to fit in the tense and context of the story. The wisp cards will disambiguate between nouns and verbs. Pluralisation of nouns is fine. Taking the -ing form of the verb and making it past tense or present continuous or future tense is fine. Making it negatory is fine. If all listeners agree that the wisp was not used correctly then the storyteller loses 2 points and the turn ends.

What if the storyteller is instructed to use a wisp they do not understand?
The storyteller may not change their wisp. They may look up the words. But the misuse of the words in the story is not a reason to void the round which means that hilarity will inevitably ensue!

Do the stories have to follow on from each other?
It’s up to you as a group to decide!

What if the story is too long?
If the listeners decide then the storyteller could lose a point for every extra 20 seconds taken to tell the story.

How many rounds should be played?
Players can keep playing and keep scoring to their hearts’ content, but to keep things high energy, Phraseotomy is best played enjoyed by having a preset number of rounds:

3 players should perform 5 rounds each.  (30 min game)
4-5 players should do 4 rounds each. (32-40 min)
6-7 players should do 3 rounds each. (36-42 min)
8+ players should do 2 rounds each. (32+ min)

What if the storyteller uses lists?
If the storyteller makes regular use of lists to quickly say many potential wisps then the listeners may decide to void the story. The storyteller loses 2 points and the turn ends. 

Themes in the Core Boxset

Home

Home

Home

 An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'hammock'... or was it 'paying rent'?:


"So last winter, my uncle asked to move into the attic of my parents' house. He claimed it had character but really, he just wanted to be close to the fireplace downstairs without paying rent.

One night, my dad heard this bizarre splashing sound, and he went up expecting a missing roof tile or overflowing header tank. Nope. Uncle had got a kiddie paddling pool in the attic. He was trying to rehabilitate a seal he found injured by the canal. Dad was like, 'bro for the love of broadband, we have internet now! Just Google ‘wildlife services!’

Long story short, Uncle ended up flooding the attic when he tried to fill the pool with the garden hose he snaked in through the window. The whole ceiling sagged like a hammock and we had to call the utility company to come a suck their product back up."

Work

Home

Home

An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'take it offline'... or was it 'synergy'?:


"We had this remote meeting quarterly review last week and our boss, Janet, logged in with this organigram the size of APAC. She was pointing at process boxes and gesticulating as if 'synergy' is something you can hold in your hands.

Carl from finance was there. He was trying to figure out why the pie chart we submitted has 17% labelled as ‘office snacks’. No one from procurement was there so...we decided to take that one offline. Then I noticed Craig from IT staring blankly out the windows xp like he tracks the arrival of his paycheck by looking for a half moon.

Then the whole videocall system crashes and we get this error message that just says 'you’re not supposed to be here'. Which, honestly, felt like a sign. So we all migrated to the virtual water cooler, muttered about remote work, and agreed to pretend the meeting happened." 

Lifestyle

Lifestyle

Lifestyle

 An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'kombucha'... or was it 'open mic'?:


"So I’ve been going to this mindfulness club every Wednesday night, right? Super chill vibe. Kombucha, yoga mats and that guy with the top knot who speaks only in metaphors.

Anyway, last week, they (not I) decided to do something a little ‘expressive’ - a kind of artistic, life-sharing open mic. I didn’t come prepared because my dendrochronology competition was sapping up my time that week, so I just improvised a poem about backgammon and personal growth. 

Then things got weird. A guy rolled into the hall on a unicycle, yelled something about civic duty, and slapped a handmade polling station sign on the wall. Apparently he was there to set up for local elections. We gave him the microphone anyway, because it felt more awkward not to. He did an impassioned slam poem about spoiling ballots and then helped himself to kombucha."

Travel

Lifestyle

Lifestyle

An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'dream destination'... or was it 'tikki hut'?:


"A few years back, I was on this solo trip through Kenya, my dream destination, and decided on a whim to join a night-time reef diving tour off the coast. I know, reefs aren't exactly what you expect on a safari trip, but I had this lightbulb moment after a glass of tikki hut mango rum and just went for it.

Anyway, I’m underwater and I swear I see a shadow move that’s way too big to be a fish. I panic, shoot up too fast, and next thing I know I’m tangled in this guide rope that's meant to lead us back to the boat.

When I finally get pulled into the boat gasping, the air hostess from my flight earlier that week is standing at the helm. She's apparently mates with the dive coordinator. She just looks at me and goes, 'Neck pillow boy!?' - that's another story.

Anyway I spent the rest of the trip on land, watching elephants and having a perpetual salt water aftertaste."

Phraseotomy Expansion Packs Available Separately

Horror

Horror

Horror

An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'scratching noise'... or was it 'halloween'?:


"So I was housesitting for my cousin, right? He's one of those biotechnicians with bad eye contact who is quite quick to insist he's not crazy, which is already a yellow flag.

First night, I hear this scratching noise coming from his lab. I go to check it out, and I find a massive fishbowl in the corner; but instead of fish, it’s got an active zombie bobbing around like it’s judging me. I convinced myself it’s a Halloween prop... until it winked. I heard a 'ting' sound then the bowl exploded and the zombie falls out to the floor, regains composure and starts pursuing me.

Naturally, I grab the first thing I see, some kind of rusty sawblade, and try to swing it but it's pointless. The damn thing lunges at me, knocking over cuz's experimental samples, revealing a sign on a desk saying 'Please don’t touch the specimens' with a bloody knife sticking out of it. Now I could rekill the zombie but soon realised the zombie was my cousin. I couldn't bring myself to end him so I just grabbed the knife and clobbered myself to death with it."

Sci-fi

Horror

Horror

An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'hyperdrive'... or was it 'orbital relay?:


"So I mentioned that I was stationed on Orbital Relay Theta-6, right? One solar cycle I'd just finished the night shift which was hard because the nights are 16 earth hours long. I was monitoring teleporter traffic, mostly smugglers and birthday parties, and I’m riding the turbolift down to the rec deck when I get pinged telepathically by Central Command.

Someone’s triggered a level-four hacking alert. Naturally, it’s a known black hat in a SpaceX Mark VII just out of tractor beam range. She’s trying to override the station's AI’s emotional suppression protocols so she can stream sad girl lo-fi music through the ventilation system.

Turns out she's also my ex so I called her and threatened to launch a proton torpedo unless she played Ziggy Stardust. She did as much, but punched her hyperdrive and hopped star system."

Fantasy

 An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'chalice'... or was it 'pack mule'?:


"So we were deep in the Forest of Gloomroot, just me, an overweight dwarf named Branik, and a tone-deaf bard, Logg, with an expensive lute and zero battle instincts. We’re on a quest to recover the Sacred Frosting Chalice which, everyone knows is useless except for its magical ability to turn anything into a cake version of itself. Branik is invested. Emotionally.

Mid-quest, we’re halfway across a vine-covered ravine when a skeleton archer on the far cliff takes a potshot and nearly hits our pack mule. Branik doesn’t even flinch, just grabs his claymore and charges past Logg, using the rope bridge like a swing, screaming something about ‘gluten free vengeance’.

The archer tries to nock another arrow to stop Logg from busting out a backing track, but it sneezes (no noise, because no lungs, or nose), and the next thing I know, Branik’s buried the sword so deep into the thing’s ribcage it sounds like a portamento xylophone. Stupid archer got his just desserts, and by the end of the quest, we just got dessert."

Adult

An actual story from the Phraseotomy archives where the icons are in bold and the wisp was 'hen party'... or was it 'blindfold'?:


"So I was at this very unconventional hen party in Berlin, like, one of those events where the line between entertainment and audience participation gets deliberately blurry...and sticky.

It was being held in this bar but there were temporary croupiers there running blackjack and stuff. Then there was this performer, an absolute icon, a local drag queen in a full-latex circus ringleader outfit calling punters up to the roulette table.

I gave it a go and ran out of money pretty quickly but the queen suggested I could bet one last time if I let her flog me. 2 minutes later I’m blindfolded, giggling uncontrollably because someone’s blowing bubbles at my face like it's a sensory experience thing. The kind of thing you can only explain using shrooms or therapy.

Anyway I might have been hitting on the queen too hard because her boyfriend had to crowbar me off her. Honestly, 8/10 night. Would RSVP again." 

Look out for the app release coming soon to aid table top and enable remote asynchronous play

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